Which MMP are mobile game studios using these days?
Small studio, two casual games, most revenue from rewarded ads with a few IAPs on top. Curious what other studios ended up choosing and why.
Answer from the Linkrunner team
It mostly depends on how the game makes money. If ads are more than a small share of revenue, make impression-level ad revenue (ILRD) from your mediation platform a hard requirement. On vendor pages checked on 29 October 2026, Tenjin, Singular, Adjust, AppsFlyer and Airbridge all document AppLovin MAX ad revenue integrations, though real-time ILRD is Enterprise only at AppsFlyer and Singular's account team enables it. Tenjin publishes prices from $200 a month and includes SKAN free. Linkrunner, which we build, is $0.012 down to $0.008 per attributed install but has no native mediation connector, so it suits IAP-led and hybrid games better than ad-first ones. Whatever you shortlist, price 2x and 5x your current paid installs, test SKAN mapping on real progression events, confirm value postbacks reach Meta and Google, and ask whether fraud protection is on every plan.
More on this: linkrunner.io/blog/best-mmp-for-gaming-apps-india