Short answer: the best Tenjin alternatives in 2026 are Linkrunner (published per-install pricing from $0.012 down to $0.007, with attribution and deep linking in one SDK), Singular (ad revenue plus cost aggregation), Adjust (gaming and enterprise), AppsFlyer (widest ecosystem), Airbridge (low entry price with ad revenue on its base plan) and Kochava (published monthly tiers). Stay on Tenjin if you run an ad-monetised game and impression-level ad revenue is the main reason you bought it.
Tenjin is a good product at a fair price. Its Free plan includes 2k conversions a month and, in Tenjin's own words, "all Tenjin features including cost aggregation, ad revenue LTV", and every paid plan is month to month. Teams rarely leave because the numbers are wrong.
They leave because the app has outgrown a game-shaped tool, or because volume has moved past the published tiers. We build Linkrunner, so it sits first below; every other figure comes from the vendor's own pricing page or help centre, read on 4 November 2026.
Why do teams look for Tenjin alternatives?
Most teams look for a Tenjin alternative when their app is not ad-monetised, or when volume moves past the top published tier. The common triggers:
- Volume past 100k. XL is $1k a month for 100k conversions. Above that, paid plans charge up to $0.03 per additional conversion, or you move to a custom Enterprise quote.
- A small free allowance. Free covers 2k conversions a month, with $0.04 per additional conversion, so a team running real paid campaigns usually needs S ($200 a month) early.
- A non-gaming app. Tenjin's strongest tooling is built around ad revenue analytics, ad mediation ROI and LTV. Subscription, fintech and commerce apps often care more about deep links, web-to-app and revenue postbacks.
- Deep linking as a focus. Tenjin lists deferred deep linking, but links are not what the product is built around.
Where Tenjin is still the right answer: if you run an ad-monetised game, Tenjin pulls impression-level ad revenue from AppLovin MAX, Unity LevelPlay, Google AdMob, TopOn, CAS, TradPlus and CloudX, includes SKAN free for all customers, and publishes every price up to 100k conversions. For ROAS on ad-heavy cohorts at a known monthly cost, few alternatives match it. Our best MMP for gaming apps ranking puts Tenjin first for exactly that reason.
The 6 best Tenjin alternatives, ranked
| Rank | Alternative | Best for | Free entry | Published price | Ad revenue from mediation | Deferred deep linking |
|---|---|---|---|---|---|---|
| 1 | Linkrunner | Non-gaming and hybrid apps wanting attribution and deep linking in one SDK | 25k attributed installs, one-time, no expiry | $0.012 down to $0.007 per attributed install | No native connector; send it as revenue events | Every plan, by default |
| 2 | Singular | Studios on many paid networks who need ad revenue | 15k paid conversions (period not stated) | Growth: $0.05 per conversion | MAX, LevelPlay, AdMob and others | Listed on Free |
| 3 | Adjust | Gaming and enterprise teams near AppLovin | Base: 1.5k a month for up to 12 months | Quote-only | MAX and LevelPlay API connections | All plans; TrueLink is a paid add-on |
| 4 | AppsFlyer | Enterprise teams needing the widest ecosystem | 12k conversions in the first year | Growth: $0.07 per conversion | Real-time impression-level is Enterprise only | Growth and Enterprise |
| 5 | Airbridge | Small teams on Google, Meta, Apple Ads and TikTok | 30-day trial | Core from $40 a month (data points) | MAX, AdMob and LevelPlay on both plans | Core and Growth |
| 6 | Kochava | Omnichannel teams wanting published tiers | 10k conversions a month (self-attributing networks only) | Foundation from $500 a month; Enterprise from $2k | Enterprise | SmartLinks on Free |
1. Linkrunner: lowest published per-install price
Linkrunner is an India-built mobile measurement partner with attribution, deep linking and campaign analytics in one SDK, and every link is deferred by default.
- Pricing: 25k one-time free attributed installs with every feature and no expiry. Then postpaid with no annual lock-in: $0.012 per attributed install up to 50k a month, $0.009 to 100k, $0.008 to 500k and $0.007 above. One rate applies to the whole month, so 100k installs cost about $900, against $1k on Tenjin XL, and 200k cost about $1.6k, a volume Tenjin prices by overage or quote.
- Included everywhere: fraud protection, SKAN, deferred deep links, unlimited seats, and raw exports, API and webhooks with no extra fees.
- Support: from the engineers who build it, over email, call, WhatsApp and Slack.
- What you give up versus Tenjin: there is no native connector to AppLovin MAX, LevelPlay or AdMob. You can send ad revenue yourself as revenue events, but you build and maintain that pipe. Linkrunner also does not offer incrementality testing, media mix modelling or data clean rooms.
Best for: subscription, fintech, commerce and IAP-led apps, plus hybrid games where in-app purchases carry most of the revenue. Compare it on our Linkrunner vs Tenjin page.
2. Singular: ad revenue plus cost aggregation
- Pricing: Free covers 15k paid conversions with no stated period, Growth is $0.05 per conversion, and Enterprise is custom.
- Strengths: ad revenue attribution from mediation platforms such as AppLovin MAX, Unity LevelPlay and AdMob, plus cost aggregation across many paid networks. Free lists deep linking, deferred deep linking and SKAN.
- Watch-outs: the pricing page lists ad monetisation reporting on Free but marks ad monetisation analytics as an add-on, and the MAX user-level setup asks you to check with Singular that the feature is enabled. At 100k paid conversions, Growth is about $5k a month.
Best for: studios that run many paid networks and want spend, creative reporting and ad revenue in one view. See Linkrunner vs Singular or our Singular alternatives list.
3. Adjust: gaming roots, inside AppLovin
- Pricing: Base is free for up to 1.5k attributions a month for up to 12 months, with access to Core features and English email support. Core and Enterprise are quote-only.
- Strengths: SKAN for every client at no charge, deep linking and deferred deep linking on all plans, and API connections to AppLovin MAX and Unity LevelPlay for ad revenue.
- Watch-outs: TrueLink, RevWorks, the Fraud Prevention Suite, Smart Banners and InSight (incrementality) are paid add-ons for Core and Enterprise. SSO and 2FA are also add-ons.
Best for: gaming and enterprise teams already close to the AppLovin stack. See Linkrunner vs Adjust.
4. AppsFlyer: the broadest ecosystem
- Pricing: Zero (free), Growth at $0.07 per conversion after a Welcome Package of 12k conversions in the first year, and Enterprise on quote.
- Strengths: SKAN Conversion Studio on all plans and the largest partner ecosystem in the category.
- Watch-outs: Zero is "not suitable for apps with paid activities", with no ad network partners and no deferred deep linking. Real-time impression-level ad revenue measurement is Enterprise only, so a game leaving Tenjin for AppsFlyer is looking at a quote.
Best for: enterprise teams that need every integration. See Linkrunner vs AppsFlyer.
5. Airbridge: low entry price, ad revenue included
- Pricing: a 30-day free trial, then Core from $40 a month with 500k data points included and $0.0001 per extra point. Growth is custom, based on MAU or installs.
- Strengths: ad revenue aggregation from AppLovin MAX, Google AdMob and Unity LevelPlay, SKAN reporting and deferred deep links on both plans.
- Watch-outs: Core attributes Google, Meta, Apple Ads and TikTok only. Fraud detection and agency management are Growth only.
Best for: small studios and app teams on the big four networks that still want ad revenue in ROAS. See Airbridge vs Linkrunner.
6. Kochava: published monthly tiers
- Pricing: Free App Analytics covers 10k conversions a month with 30-day retention. Foundation starts at $500 a month for 33k conversions; Enterprise from $2k a month.
- Strengths: SmartLinks (deep linking and QR codes) and SKAN and AdAttributionKit support on Free.
- Watch-outs: paid attribution on Free covers self-attributing networks only, and ad revenue measurement is listed on Enterprise only.
Best for: teams measuring app, web and CTV together who want a price ladder they can read. See Linkrunner vs Kochava.
How to choose a Tenjin alternative
- Name the reason you are leaving. If it is volume, compare your real monthly count at each vendor, and note that units differ: Tenjin, Singular and AppsFlyer bill conversions, while Linkrunner bills attributed installs only. Our MMP cost guide has worked examples.
- Decide how much ad revenue matters. If ads are your main revenue line, keep a native MAX or LevelPlay connector on the shortlist: Singular, Adjust, Airbridge, or AppsFlyer and Kochava on their top plans.
- Check the free tier's small print. Our free MMP plans comparison lists the caps and clocks.
- Confirm SKAN and deep linking on the plan you will pay for, not just on the pricing page headline.
- Run both SDKs in parallel for one to two weeks before cutting over, and export your Tenjin history first.
For a wider ranking across eight vendors, see the best mobile measurement partners in 2026.
Frequently asked questions
What is the best alternative to Tenjin?
It depends on why you are leaving. For lower published per-install pricing with attribution and deep linking in one SDK, Linkrunner is the closest fit; for ad revenue with cost aggregation, Singular; for gaming at enterprise scale, Adjust.
How much does Tenjin cost?
Tenjin's Free plan covers 2k conversions a month. Paid plans are S at $200 a month (10k conversions), M at $400 (25k), L at $700 (50k) and XL at $1k (100k), with annual billing cheaper and Enterprise on quote.
Is there a cheaper alternative to Tenjin?
At high volume, yes. Linkrunner charges $0.012 down to $0.007 per attributed install after 25k free installs, so 100k installs cost about $900 a month. Below 100k, Tenjin's flat tiers are competitive, so model your own volume.
Which Tenjin alternatives track ad revenue from AppLovin MAX?
Singular, Adjust and Airbridge connect to AppLovin MAX on their standard plans. AppsFlyer lists real-time impression-level ad revenue on Enterprise only, and Kochava lists ad revenue measurement on Enterprise. Linkrunner has no native connector today.
Does Tenjin include deep linking?
Tenjin's pricing page lists deferred deep linking, but the product is built around UA and ad revenue analytics rather than links.
Is Tenjin only for games?
No. But its strongest features, such as ad mediation ROI and ad revenue LTV, are built for ad-monetised apps. If your app earns through subscriptions or purchases, those features matter less.
If Tenjin's top tier is the reason you are looking, request a demo from Linkrunner and we will price your current volume side by side.
